Projects
Shuffle These
Range
Click Me!Range is an augmented reality application for tracking your friends, family and other users if the application in real time, by overlaying their recent locations onto your screen as you look and watch around. Ever lost anyone in any place or time? This app makes them easy to track by associating their phone with a colour which is overlayed onto your screen by using your GPS and web technology to pick, choose and find your way through you environment.
WaveDraw
Click Me!WaveDraw is an online application for collaborative art creation where artists are linked through the Facebook social networking platform. The concept sprung from a lack of opportunity for people to create art collaboratively online. One thing I was determined that WaveDraw should do is not require the user to engage in a complex and convoluted series of events. I believe WaveDraw does this because it is only composed of three aspects: Users, Drawing Sessions and The motion tracking application. The other thing I wanted WaveDraw to do is allow artists to have a degree of artistic freedom due to my research into http://Art.othernet.com which allows for artistic collaboration however the form that the collaborated images take is limited. WaveDraw has succeeded in this by giving artists `a degree` of artistic freedom however given more time I would like to expand WaveDraw to include a series of basic drawing tools to enable users to have a similar sort of experience to http://www.photoshop.com. This would then expand the application so that it becomes a tool for online collaborative illustration.
Socialite
Click Me!Socialite is a digital organism, the purpose of which is to bring together content created within social networks of many mediums. It does this by taking their common counterpart, a textual description and comparing them all by the same criteria. The end result is a creation of artificial life, the emotional state of which is controlled by dynamic user input. “It is an organism whos sentience is controlled and manipulated by social networking data from the three most popular social networking sites Facebook,Twitter and Youtube. It judges content according to pre designed subroutines and then produces a visual representation of its choices. It is aimed to be a culmination of content from the three social networking sites in order to show how content can be connected across them, using textual input as a medium for the connection.” - My original summary from our project proposal.
Tag Extraveganza
Click Me!Tag Extraveganza was an event which was held in a completely virtual environment. It was a tournament made up of two individual games of tag. The winners of each game, would get a prize. In order to make the game works in terms of mechanics, there was no way to store data in the server on second life to use so instead we had to make a web based administration system. That system sent data to the second life client based on http requests. You can see more evidence about the game mechanics on the tag game minisite.
About Me
As a student of Digital Art and Technology at the University of Plymouth, I have been trained to apply technology to solve a variety of different problems by gathering information from lots of different sources and mediums, sorting and categorising the data, and then using my analysis of the data to generate differing behaviours in a variety of display systems. One example of this would be my project Socialite (http://socialite.i-v-d.co.uk). Socialite utilises XML data from the social networking platforms Youtube, Flickr and Twitter in Adobe Flash CS4 to produce a visual reaction from the result of comparing the description of content phonetically. The result of this project was a multimedia web application which evaluated the connections between video, photo and textual content from social media. Also, because most of my projects, such as my ongoing blog, which uses PHP, MYSQL, XML, xHTML and CSS to gather, store, process and output data, I have maintained the skills required to produce dynamic and resourceful web applications. Most of my work to date has been a combination working on my own and also working within a project team environment.
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